Changeria is an educational online platform that helps people learn how to become entrepreneurs and create businesses.
We had to create the project from scratch and then run it through the whole product design process.
We rapidly analyzed, defined scope, wireframes, iterated, and tested a gasified education web platform to engage present and future students in learning.
I joined the Changeria team 1/3 into the project's timeline. I created wireframes (low and high fidelity), collaborated on the creation of the clickable prototype, made assets for the final HTML and CSS prototype, and made the final prototype responsive.
We created a clickable, paper prototype that was tested and then translated into a high fidelity wireframes.
We then conducted comprehension tests of the prototype.
We identified areas of improvement and iterated the prototype.
After iterating, we conducted remote user interviews to test the new prototype.
A week before our deadline, as a team we decided to pivot and create an HTML/CSS prototype. We wanted to deliver the most value to the client and knew this kind of prototype would expedite implementation.
The client was very pleased with the project and our final results. Changeria was great because I was part of a team that built a product from scratch and put it through the whole design process. I learned about gamification, remote user testeing and got to use my HTML/CSS skills to develop a responsive web prototype.